# iClimbTag

The `iClimbTag` component resides on the `iClimbTag` prefab or on a `Ledge` prefab.\
This is the component that `iClimb` searches for when looking for available ledges.

The collider for the `iClimbTag` object is set to `IsTrigger = true`, so that the tag doesn't interfere with player movement.

The `iClimbTag` prefab is equipped with the `iClimbHighlightObject` component. \
See the [**iClimbHighlightObject**](https://app.gitbook.com/o/3zNtDO9q6U5zD9eiXrAn/s/kuqenSWEx8b7FXpYhruW/~/changes/12/components/iclimbhighlightobject) page for more details.

<figure><img src="https://4183533224-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkuqenSWEx8b7FXpYhruW%2Fuploads%2F8Wb6wN5onVOsAGSUaFno%2Fimage.png?alt=media&#x26;token=c9fcf1e1-0345-4ae8-85f8-5df8dfe414b0" alt=""><figcaption></figcaption></figure>
