# Player Set Up

{% hint style="info" %}
If you have NOT set up **iMove**, please see the [**iMove Tutorial Videos**](https://glass-vault-studio.gitbook.io/imove/) for more details.
{% endhint %}

{% embed url="<https://youtu.be/oaz_aYtorK0>" %}

## iClimb Component

**Open** the prefab for your `iMove` player that has the `iMove` component.&#x20;

**Add** the `iClimb` component to the player prefab.

<div align="left"><figure><img src="https://4183533224-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkuqenSWEx8b7FXpYhruW%2Fuploads%2FwcPvAwu45yyDPIL6b6YO%2Fimage.png?alt=media&#x26;token=86a16446-43de-443d-a780-4465825bdfcd" alt=""><figcaption></figcaption></figure></div>

**Go to** the Detection tab on the `iClimb` component, and ensure the following layers have been set.&#x20;

<figure><img src="https://4183533224-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkuqenSWEx8b7FXpYhruW%2Fuploads%2F0AniqQsy3E5ekalglxhx%2Fimage.png?alt=media&#x26;token=dc1611d2-0f65-42e9-bbf9-845550db7ad7" alt=""><figcaption></figcaption></figure>

Ensure the `Player` layer exists in your project and is on **layer number 23**.&#x20;

Assign this layer to your player and its child objects.

<figure><img src="https://4183533224-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FkuqenSWEx8b7FXpYhruW%2Fuploads%2FZhEQnZgrsOI3SU5bZSuT%2Fimage.png?alt=media&#x26;token=3b407b67-7d70-46ed-99fd-97d7e8a4ec7f" alt=""><figcaption></figcaption></figure>

{% hint style="warning" %}
Add the iClimbFreeClimb layer to your iMove components ground layers. This helps prevent stalling in mid air.
{% endhint %}
