> For the complete documentation index, see [llms.txt](https://glass-vault-studio.gitbook.io/iclimb/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://glass-vault-studio.gitbook.io/iclimb/getting-started/quickstart.md).

# iClimb Set Up  (Start Here)

{% hint style="info" %}
Don't forget to join our Discord server for direct support! [(Join iClimb Discord)](https://discord.gg/S9TCMQ4m4S)
{% endhint %}

{% embed url="<https://youtu.be/ES8EjZzaL-Q>" %}

## Step 1: (Install Dependencies) <a href="#docs-internal-guid-54ba2206-7fff-91f6-4e33-f7d4cefc9647" id="docs-internal-guid-54ba2206-7fff-91f6-4e33-f7d4cefc9647"></a>

#### Install the dependencies from the dependencies list below.

* [iMove - Root Motion Controller](https://assetstore.unity.com/packages/tools/game-toolkits/imove-root-motion-controller-third-first-person-305077) <sub>by Glass Vault Studio</sub>
  * [Movement Animset Pro](https://assetstore.unity.com/packages/3d/animations/movement-animset-pro-14047) <sub>by Kubold</sub>
  * com.unity.ai.navigation
  * com.unity.inputsystem
* [Action Adventure <mark style="color:$info;">**Ledge**</mark> Climb Pack](https://assetstore.unity.com/packages/3d/animations/action-adventure-ledge-climb-pack-298283) <sub>by MotionBeats Studios</sub>
* [Action Adventure <mark style="color:green;">**Hanging**</mark> Climb Pack](https://assetstore.unity.com/packages/3d/animations/action-adventure-hanging-climb-pack-300473) <sub>by MotionBeats Studios</sub>

## Step 2: (Set Up iMove)  <a href="#docs-internal-guid-e33ccc5c-7fff-ffe8-7d42-8526e1903324" id="docs-internal-guid-e33ccc5c-7fff-ffe8-7d42-8526e1903324"></a>

{% hint style="info" %}
If you already are an iMove user with iMove set up, you can skip this step.
{% endhint %}

If you have NOT set up iMove, please see the [iMove Tutorial Videos](https://glass-vault-studio.gitbook.io/imove/) for more details.

**Go to:**   Tools > Glass Vault Studio > iMove     &#x20;

<div align="left"><figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcMcHHMFFlzvsmTEgRUI_3oP7MxK8asTb97ROKgd49zPDFKKF9qLEGGHfFv71-ZcH-3k3PLGuu5tingSuvjCye_VhsBgRHCCw9ODplVxEwpay39Oveh6IZ1wANSi5p_0q72WJ8bAA?key=IyG1pVx3Axu-KYHJIV_G0g" alt=""><figcaption></figcaption></figure></div>

Ensure the required dependencies are installed, then `Set Up iMove`  &#x20;

&#x20;![](/files/YjKlfekWkVNCxECA5M9q)

## Step 3: (Set Up iClimb)

**Go to:**   Tools > Glass Vault Studio > iClimb     &#x20;

<div align="left"><figure><img src="/files/ibYk401rHchFcWPGNT2c" alt=""><figcaption></figcaption></figure></div>

**Click on:** Set Up iClimb\
This will adjust all of the animation settings from the installed animation packs that iClimb requires.

<div align="left"><figure><img src="/files/eeiyr9oKrxSU8p0UpbQW" alt=""><figcaption></figcaption></figure></div>

{% hint style="danger" %}
If your player isn't animating when climbing. Save the project. Close Unity, then open the project again.
{% endhint %}

Wait for the set up to complete its tasks, this may take a minute.

Once the iClimb set up is complete, **open** the demo scene from the iClimb tool menu

<div align="left"><figure><img src="/files/BA5NKjMglT9rczHPBfZw" alt=""><figcaption></figcaption></figure></div>

The demo scene can also be located in the following folder path:\
Assets > GlassVaultStudio > iClimb > Scenes > DemoScene


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