iMove
  • Getting Started
    • 🚩iMove Set Up (Start Here)
    • Creating New Characters
    • Changing Characters at Runtime
    • Adding Custom Actions
  • Animation Packs
    • Supported Animation Packs
    • Integrated Animation Packs
    • Custom Animation Packs
  • Integrations
    • iStep
    • Strider
    • Motion Warping
    • Ragdoll Animator 2
    • Networking - NGO
    • NavMesh Agents
  • Components
    • iMove
    • iMove Interactable
    • iMove NPC
    • iMove Character Set Up
    • Dynamic Terrain
    • GVS Camera Controller
    • GVS Player Input
    • GVS Player Sounds Manager
  • Other
    • Components API Guide
    • Common Issues
    • Help Links
    • Unity Menus
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On this page
  • Step 1: (Install Dependencies)
  • Step 2: (Set Up iMove)
  • Step 3: (Open the Demo Scene)
  1. Getting Started

iMove Set Up (Start Here)

NextCreating New Characters

Last updated 2 months ago

Don't forget to join our Discord server for direct support!

If the (One Click Set Up) doesn't work, you may need to click each package one at a time in the dependency checker.

Step 1: (Install Dependencies)

Install the dependencies from the dependencies list below. For best results, install the optional ones too.

  • com.unity.ai.navigation

  • com.unity.inputsystem

Step 2: (Set Up iMove)

Click on: Set Up iMove

Step 3: (Open the Demo Scene)

Open the demo scene that corresponds to your animation pack from within the iMove integrations folder: GlassVaultStudio > iMove > Integrations > YourIntegration > DemoScene

by Kubold (Recommended).

(optional) This handles foot grounding and character leaning

(optional) This makes the players walking and running look more realistic

(optional) This handles ragdolling your character on specific collisions

(optional) This handle the animation warping for parkour and some interactions

Go to: Tools > Glass Vault Studio > iMove

🚩
Movement Animset Pro
Other supported animation packs
iStep
Strider
Ragdoll Animator 2
Motion Warping
(Join iMove Discord)