GVS Camera Controller
Last updated
Last updated
The GVS Camera Controller component is stored on a child game object of the player. Once the game is in play mode, the camera controller object is unparented from the player to ensure smooth camera movement.
Within the camera controller object you will find child objects for the camera, slow position, fast position, and the interact position. Adjust these positions as needed.
Here are all of the options for the GVS_Camera_Controller: