iMove
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  1. Components

Dynamic Terrain

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Last updated 2 months ago

iMove Dynamic Terrain

Place this component on any object that is a moving object (vehicles, platforms, etc...). This will ensure the player's movement is not jittery. Note that your object that is moving will need a collider.

The dynamic terrain component pairs nicely with things like the GVS_Moving_Platform component:

It also works well with the GVS_Floating_Object component: