iMove
  • Getting Started
    • 🚩iMove Set Up (Start Here)
    • Creating New Characters
    • Changing Characters at Runtime
    • Adding Custom Actions
  • Animation Packs
    • Supported Animation Packs
    • Integrated Animation Packs
    • Custom Animation Packs
  • Integrations
    • iStep
    • Strider
    • Motion Warping
    • Ragdoll Animator 2
    • Networking - NGO
    • NavMesh Agents
  • Components
    • iMove
    • iMove Interactable
    • iMove NPC
    • iMove Character Set Up
    • Dynamic Terrain
    • GVS Camera Controller
    • GVS Player Input
    • GVS Player Sounds Manager
  • Other
    • Components API Guide
    • Common Issues
    • Help Links
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  1. Getting Started

🚩iMove Set Up (Start Here)

NextCreating New Characters

Last updated 5 months ago

CtrlK
  • Step 1: (Install Dependencies)
  • Step 2: (Set Up iMove)
  • Step 3: (Open the Demo Scene)

Don't forget to join our Discord server for direct support! (Join iMove Discord)

If the (One Click Set Up) doesn't work, you may need to click each package one at a time in the dependency checker.

Step 1: (Install Dependencies)

Install the dependencies from the dependencies list below. For best results, install the optional ones too.

  • Movement Animset Pro by Kubold (Recommended). Other supported animation packs

  • com.unity.ai.navigation

  • com.unity.inputsystem

  • iStep (optional) This handles foot grounding and character leaning

  • (optional) This makes the players walking and running look more realistic

  • (optional) This handles ragdolling your character on specific collisions

  • (optional) This handle the animation warping for parkour and some interactions

Step 2: (Set Up iMove)

Go to: Tools > Glass Vault Studio > iMove

Click on: Set Up iMove

Step 3: (Open the Demo Scene)

Open the demo scene that corresponds to your animation pack from within the iMove integrations folder: GlassVaultStudio > iMove > Integrations > YourIntegration > DemoScene

Strider
Ragdoll Animator 2
Motion Warping